Digital 3D Artworks

I delved into digital art and game development, specifically 3D modeling, during my sixth-grade year, initially using Autodesk Maya in its early version. I explored various 3D modeling tools, including Google Sketchup and Blender. By eighth grade, I began focusing on Blender due to its accessibility and ease of integration with Unity. Over time, I've created 3D models for game development, animations, storyboards, animatics, and conceptualization. Recently, I've developed a keen interest in frame composition, including shape, silhouettes, colors, and object positioning. Here are some examples of my work.

Raven - Part of my Inktober 2021. With time, I really got intrigued with having a painterly look to my renders. I used Photoshop to get the painterly effect.

Radio - Part of Inktober 2020. With this piece I wanted to create a sense of nostalgia and warmth.

Shikara - This piece of artwork is supposed to recreate a scene from Srinagar, Kashmir (Dal Lake). It shows a visual of a flower seller, sitting on his boat (Shikara), admiring the lotus blooming in the lake.

A 3D render based on a painting by Vincent Van Gogh - Interior of a Restaurant (1887)

This artwork is based on a Spotify advertisement. I made this piece after being frustrated by seeing their advertisements everywhere.

A concept series called Faith. These three individual pieces all have their own narratives. However they also connect together, to form one long panoramic image. 

This is a video explaining the compositional rules I used, and the narrative/ meaning of the artwork.

Casa 3000. A digital recreation of a minimalistic architectural design by Rebelo de Andrade. Rebelo's design was nominated for the Archidaily Building of the Year 2020.

Cube - This was a part of a render challenge, I do where I ask people for one/two word prompts, and then carry on to make as many artworks as I can, spending around 40 minutes to an hour on each.

Cube 2 - This is from the second round of the render challenge I do.

This artwork was inspired by a photograph by award winning filmmaker, Achal Mishra.

A recreation of a photograph from the streets of Paris.

Wisp - From Inktober 2020. I wanted to go for mystical realism for this artwork.

Crystal - A part of Inktober 2021

Inspired from the retro cartoon, Speed Racer. 

This artwork was done in the style of Ghibli Animation Studio's movies.

Inspired from Nirvana's album Nevermind's album cover

A sculpting exercise. 

An original composition, whose theme dealt with death and afterlife

A scene of a chilly morning, right before the sunrise, where Root-bot (my original character/ artistic motif) is walking on a path on a lake.

Suit - A part of Inktober 2021

Some of my earliest 3D renders

Root-bot  - This original character became my artistic motif, and the central part of a lot of my artworks.